Monday, December 19, 2011

That's just heavy!


The artists at Robot Entertainment put a blog together to replace our Art Bot Central site so that we can continue to add art to the blog that doesn't interfere with the gamin news going on at the studio. Check it out here.

When Bart started working on the prequel comic for Orcs Must Die! we knew that we wanted a gallery section to go into the back of the book. That seemed like a perfect opportunity to follow through on one visual in particular that I had about Orcs Must Die since the inception of the game. I pictured a huge Ogre splintering the doors to the fortress that the warmage was protecting.

I hope you guys enjoy.


-kube-


Friday, May 13, 2011

Chillin' out

We had a 'superhero theme' a couple months back on the Art Bot Central blog, and I really wanted to do a rendition of Emma Frost.

I wasn't so much a fan of the White Queen until I saw some of my favorite comic book artists draw her, especially Adam Hughes! Which I eventually got an actual commission from... which busted out in a little over 2 hours, and was absolutely amazing. Just reminds me how un-amazing this turned out in quite a bit more time... but oh well.

-kube

Wednesday, April 13, 2011

Way behind on the updates

I did this piece a while back for a 'Fantasy Theme' on our Art Bot Central blog over at robotentertainment.com Before I got into game art, I was fascinated by comic books and Dungeons and Dragons. I forced my will all throughout my graphic design courses in college to find ways to incorporate superheroes and monsters when I was supposed to doing corporate advertisements and company logos. It was more import to me to dram what I was passionate about, rather than listen to me teachers. Thankfully, I'm in a good career because of it. With this piece in particular, I wanted to do a piece inspired by the countless hours that I played World of WarCraft a couple years back. While exploring ideas in my thumbnail process, I got an idea to portray a thief about to exit a tunnel after a successful looting run, but an angry ogre stands in her way. Hope you like it, -kube

Friday, March 18, 2011

It's a Trap!

I’ve seemed to neglect this for a while now. Not for lack of things going on though. It’s been just over 2 years at my current company, Robot Entertainment, and things are really going great.

We’ve been working on Orcs Must Die! It blends some combat elements of a 3rd person action game with the strategy of the defense genre. And we have had an absolute blast creating the look and tone for the game. All the artists in the studio have been really jazzed about it for some time now, and more and more people are seeing it now since it’s announcement last month.

Here is an image the artists put together:



We just got back from the Penny Arcade Expo, and our game had a great show. Check out some of the comments below:


"It looks awesome, it plays awesome, really really well balanced. Game of the Show: Orcs Must Die!"

- Evil Avatar (Podcast) http://shotgunpodcast.com/2011/03/pax026-the-top-games-of-pax-east-2011/


"Warp, Fez, Bastion, and Orcs Must Die! more or less represent a future where good games are not locked into specific portions of the year like seasonal 'crops.'"

- Penny Arcade http://www.penny-arcade.com/2011/3/14/


Orcs Must Die! looks incredibly polished. The animations and gameplay are extremely smooth. Orcs Must Die! might be the title that most impressed me at PAX East."

- GamePro http://www.gamepro.com/article/previews/218504/pax-east-orcs-must-die-preview/