Monday, December 19, 2011
The artists at Robot Entertainment put a blog together to replace our Art Bot Central site so that we can continue to add art to the blog that doesn't interfere with the gamin news going on at the studio. Check it out here.
When Bart started working on the prequel comic for Orcs Must Die! we knew that we wanted a gallery section to go into the back of the book. That seemed like a perfect opportunity to follow through on one visual in particular that I had about Orcs Must Die since the inception of the game. I pictured a huge Ogre splintering the doors to the fortress that the warmage was protecting.
I hope you guys enjoy.
Friday, May 13, 2011
Wednesday, April 13, 2011
Friday, March 18, 2011
I’ve seemed to neglect this for a while now. Not for lack of things going on though. It’s been just over 2 years at my current company, Robot Entertainment, and things are really going great.
We’ve been working on Orcs Must Die! It blends some combat elements of a 3rd person action game with the strategy of the defense genre. And we have had an absolute blast creating the look and tone for the game. All the artists in the studio have been really jazzed about it for some time now, and more and more people are seeing it now since it’s announcement last month.
Here is an image the artists put together:
We just got back from the Penny Arcade Expo, and our game had a great show. Check out some of the comments below:
"It looks awesome, it plays awesome, really really well balanced. Game of the Show: Orcs Must Die!"
- Evil Avatar (Podcast) http://shotgunpodcast.com/2011/03/pax026-the-top-games-of-pax-east-2011/
"Warp, Fez, Bastion, and Orcs Must Die! more or less represent a future where good games are not locked into specific portions of the year like seasonal 'crops.'"
- Penny Arcade http://www.penny-arcade.com/2011/3/14/
“Orcs Must Die! looks incredibly polished. The animations and gameplay are extremely smooth. Orcs Must Die! might be the title that most impressed me at PAX East."